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Combat Commander: Europe is a card-driven board game by Chad Jensen covering tactical infantry combat in the European Theater of World War II. One player takes the role of Germany while another player commands either America or Russia. These two players will take turns playing one or more “Fate” cards from their hands in order to activate units on the mapboard for various military functions.

— GmtGames.com

The Combat Commander series is published by GMT Games.


** NEW **

Now including Great War Commander designed by Roger Nord and Pascal Toupy, published by Hexasim.  GWC, based on GMT's Combat Commander by Chad Jensen, covers tactical combat in World War I.  Formations in Great War Commander represent either a single Leader, a Runner, a 12 men Team, a 65 men Platoon, or a Tank.

Core Sets


All packaging artwork © Rodger B. MacGowan CCPacificBoxCoverGif

Click on image above to list all compatible scenarios, or select from a set below:

Pacific

GWCBoxCoverGif

Click on image above to list all compatible scenarios, or select from a set below:

Great War Commander

Core Scenarios
Expansions
Battle Packs
List By Scenario Designer
List By Map
 

Great War Commander

Great War Commander (GWC)  is a series of card-driven board games covering tactical combat in World War I.  GMT’s Combat Commander, created by Chad Jensen, is the model and inspiration for the game.  In this first volume, covering most aspects of Western Front warfare, one player assumes the role of Imperial Germany while another player commands the Entente (America and/or France [Great Britain will be covered in the next expansion]).  The players will take turns playing Fate cards in order to activate Formations on the mapboard for various military functions.  In certain scenarios, three players may participate.

Formations represent either a single Leader, a Runner, a 12 men Team, a 65 men Platoon, or a Tank.

Source – GWC Rulebook

Published by Hexasim


**NEW** The tables now include play counts, average length in minutes and an average number of time triggers per playing. These stats are based on plays entered by all users.

* The Min/Max Time columns are to provide some sense of the length of the scenario relavtive to other scenarios. Of course, multiple Time Events may occur in quick succession, or may be spaced far appart. This does not consider possible Surrender/Attrition game end conditions, which could potentially occur prior to the Min Time Event number.

Click in the selection box at the top of any column to filter the results on that column.

#NamePublished InMapAxisAlliesYearLocationQty PlaysAvg Length (Mins)Avg Time TriggersMin Time*Max Time*
3Chateau FuryGreat War Commander3GermansFrench1914Mondement, France22688713
11Flesh and IronGreat War Commander11GermansFrench1918Plateau de Chaudun, France   710
9Moulin de LaffauxGreat War Commander5GermansFrench1917Laffaux, France1 7710
1Birth of a LegendGreat War Commander6GermansFrench1914Bleid, Belgium21456611
2Fix BayonetsGreat War Commander7GermansFrench1914Onhaye, Belgium41735811
4En Avant Les GrelusGreat War Commander5GermansFrench1915Vimy Ridge, France121081013
13Devil DogsGreat War Commander12GermansU.S.A.1918Belleau Wood, France   813
10Over ThereGreat War Commander8GermansU.S.A.1918Cantigny, France   912
8Iron LadiesGreat War Commander11GermansFrench1917Berry-Au-Bac, France   713
6Dead Man's HillGreat War Commander10GermansFrench1916Verdun, France11738913
7Rush the LinesGreat War Commander11GermansFrench1916Somme River, France   711
5This Is Our PlaceGreat War Commander2GermansFrench1916Verdun, France   813
15Rock of the MarneGreat War Commander4GermansU.S.A.1918Marne River, France   813
16Lost BattalionGreat War Commander9GermansU.S.A.1918Argonne Forest, France   612
14Seizing BoureschesGreat War Commander6GermansU.S.A.1918Belleau Wood, France   812
12Retreat, HellGreat War Commander1GermansFrench / USA1918Belleau Wood, France   913
             

Combat Commander packaging artwork © Rodger B. MacGowan

C3i Magazine Combat Commander Scenarios © RBM Studio, C3i Magazine. C3iopscenter.com


Hiddenimages.ca is not affiliated with GMT Games or C3i Magazine.

Images and text from GmtGames.com used by permission.


Thanks to Mark Buetow for compiling scenario information on BoardGameGeek and for permission to use his work, especially for the C3i scenarios that I did not have.


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